Pipeline and Workflow for Creating a Next-Gen Game Asset (Shotgun)

Pipeline and Workflow for Creating a Next-Gen Game Asset (Shotgun)

November 9, 2010 in 3D, AutoDesk 3DSMax, Featured, Game Artwork Design, Photoshop by admin

Pipeline and Workflow for Creating a Next-Gen Game Asset

In this tutorial will be exploring one of many production pipeline methods used for creating a next-gen game weapon. This process can easily be adapted to be used for any type of game asset, such as props, characters and environments.

This tutorial is designed for intermediate to advanced users and assumes that you have at least a fair understanding of each of the programs used. We will cover the entire process of creating a next-gen game asset, but I will not be going into a lot of detail for each specific step, just giving a general overview of the workflow involved. So let’s get started.

Creating The Lacuna Expanse Game Art – Session 2

Creating The Lacuna Expanse Game Art – Session 2

October 14, 2010 in 3D, AutoDesk 3DSMax, Featured, Game Artwork Design, Photoshop by admin

Experiences In Creating The Lacuna Expanse Game Art – SESSION 2
( Autodesk 3dsmax and Adobe Photoshop)

I hope you enjoyed the prior session of the Lacuna Expanse artwork tutorial. In this 2nd installment I will be discussing the experiences of taking a raw 3d render into photoshop and creating the finished detailed planetary tiles, with variations. I will also be discussing the ground base creation along with a bunch of quick notes at the end.

This set of articles is meant to educate on the processes with tips and general information rather than being a complete tutorial from start to finish with creating a certain object. If you would like a dedicated tutorial for a certain object or item in this session set please contact me or Instatuts.

The game is now released for play and has been a success thus far. There are well over a thousand people playing at the point of releasing this article. The IPhone App has also been released!

Creating A Space Ship In 3DS Max (Session 2)

Creating A Space Ship In 3DS Max (Session 2)

August 6, 2010 in 3D, AutoDesk 3DSMax, Featured by Rufino

Creating A Space Ship In 3ds Max (Session 2)
( Autodesk 3dsmax 2010)

Welcome to the 2nd session of creating a space ship in 3dsmax 2010. In this session we will go over mirroring, welding and other various detailing elements including the thruster system and decals. This tutorial should be used as a guide to create and design your own space ship.

I hope you enjoy this session.

Author: Ryan W. Knope

Ryan W. Knope is a freelance 3D / 2D Artist / Consultant with 13 years experience in the 3D and 2D industry. His main artistic love lies with interior and exterior rendering although he takes on just about every type of graphics work. Recently he has directed and created most of the artwork for the game "Lacuna Expanse".

Ryan is also the architectural / interior voice for 3D Artist Magazine’s Question and Answer Panel. He lives with his wife Krista, in sunny Denver, Colorado.

Creating A Space Ship In 3DS Max

Creating A Space Ship In 3DS Max

June 25, 2010 in 3D, AutoDesk 3DSMax, Featured by Rufino

Creating A Space Ship In 3ds Max (Session 1)
( Autodesk 3dsmax 2010)

Here we will be begin to cover the modeling of a space ship in Autodesk 3ds Max. This is part 1 of a 2 part series. In this installment box modeling, soft selection, plugins and the use of modifiers will be covered. A general understanding of 3ds Max is needed for this tutorial. Topics covered in this tutorial can be applied to modeling a wide array of objects.

In this tutorial, I start by modeling both sides of the ship. About half way through, I stop modeling the other side of the ship, because we will mirror the other side, making it match perfectly.

Author: Ryan W. Knope

Ryan W. Knope is a freelance 3D / 2D Artist / Consultant with 13 years experience in the 3D and 2D industry. His main artistic love lies with interior and exterior rendering although he takes on just about every type of graphics work. Ryan is also the architectural / interior voice for 3D Artist Magazine’s Question and Answer Panel. He lives with his wife Krista, in sunny Denver, Colorado.

Furniture Design Rendering (Autodesk 3dsmax 2010 and Earlier)

Furniture Design Rendering (Autodesk 3dsmax 2010 and Earlier)

April 5, 2010 in 3D, AutoDesk 3DSMax, Featured by Rufino

Furniture Design Rendering
(Autodesk 3dsmax 2010 and Earlier)

Welcome to “Furniture Design Rendering”. In this tutorial we will cover the concepts of putting together a rendering that a furniture manufacturer and outlet would prefer. This tutorial is more of an overview of the entire process, rather than a complete modeling guide in 3d. Throughout the last year I have been working with a furniture company in Sweden, providing quick renderings at very cheap prices. This could be called you’re guide to breaking into that niche of the industry a little more easily.

Designing Text & Signage In 3D (Autodesk 3dsmax 2010 and Earlier)

Designing Text & Signage In 3D (Autodesk 3dsmax 2010 and Earlier)

February 4, 2010 in 3D, AutoDesk 3DSMax, Featured by Rufino

Designing Text & Signage In 3D
( Autodesk 3dsmax 2010 and Earlier)

In this tutorial we will cover creating detailed signage with the text, edit poly and other various tools in 3dsmax 2010. Most elements of this tutorial can be transferred to the earlier versions of this software. I will be using Mental Ray as my renderer.

Candle And Votive Holder In 3D

Candle And Votive Holder In 3D

January 21, 2010 in 3D, AutoDesk 3DSMax, Featured by admin

Candle And Votive Holder In 3D
( Autodesk 3dsmax 2010 and Earlier)

Welcome to the "Candle And Votive Holder" tutorial. In this tutorial we will be covering how to create the decorative glass along with the wax and flame. I am using Autodesk 3dsmax 2010 while writing this tutorial, although you should be able to follow along with earlier versions as well.

Create Realistic 3D Picture Frames in 3DS Max and Mental Ray

Create Realistic 3D Picture Frames in 3DS Max and Mental Ray

January 11, 2010 in 3D, AutoDesk 3DSMax, Featured by admin

Realistic Picture Frames And Wall Art In 3D
( Autodesk 3dsmax 2010 and Earlier)

Welcome to this educational session of 3D Design. In this session we will create a realistic set of Picture Frames / Wall Art in Autodesk 3dsmax 2010 and Mental Ray. Most of the educational aspects of this tutorial can be transferred to other 3D applications easily.

Free Graphic Design Tutorials in Photoshop, Illustrator and More

December 16, 2009 in General by admin

Yes, Free Graphic Design Tutorials Means, Free!

InstaTuts.com is committed to providing only the best, free, Graphic Design Tutorials. We want to be a world-class resource for Graphic Designers and we want our resources be FREE! Our Graphic Design Tutorials will always be free and we will strive to always provide the best tutorials that not only have a great finished product, but that offer great detailed information about how the finished product was accomplished.

Free Photoshop Tutorials

Yes, there will be free Adobe Photoshop tutorials here. Of course! We already have some of the best tutorials on the internet for Photoshop and our library is rapidly expanding. Adobe Photoshop is a graphics editor that the majority of graphic designers and photographers around the world use to design and edit their art and photographs.

Free Adobe Illustrator Tutorials

Included on the site are free Adobe Illustrator tutorials. Some of our tutorials in Illustrator have gained world-wide popularity and have many link-backs to them.

Free Inkscape Tutorials

We offer free Inkscape tutorials. Inkscape is an Open Source vector graphics editor, similar to Adobe Illustrator, that is free to use. So, if you’re starting out and want to learn how to do graphic design work for free, we suggest downloading Inkscape, at Inkscape.org, and follow the tutorials found here on our site.

Free Gimp Tutorials

Included in our library of goods, are our free Gimp tutorials. Gimp is an Open Source image manipulation program, similar to Photoshop, and it’s free to use. So, if you’re starting out and want to learn how to do graphic design work for free, we suggest downloading Gimp, at Gimp.org, and follow the tutorials found here on our site.

Free 3DS Max / 3D Studio Max Tutorials

Yes, we offer free 3DSMax Tutorials! We have some of the best tutorials in 3DS Max available on the internet.

Free Web Development Tutorials

We offer web development tutorials, such as HTML, CSS, PHP, Flash and more.

Did someone say Freebies? We offer Graphic Design Freebies all day long!

We offer freebies on InstaTuts.com and we plan on offering new freebies all the time, so make sure you subscribe to our blog so you can stay posted on the free goods!

————————————————————————————————————-

Logo Tutorials: How To Create A Logo

Are you wondering how to create a logo in Illustrator, Inkscape, Photoshop or Gimp? If so, you’ve come to the right place! We have high quality, detailed tutorials that will show you how to create an icon in any of these major image manipulation software programs.

Web Design Tutorials: How To Create A Web Page or How To Design A Web Site

Would you like to create a web page in Photoshop or Gimp? We have tutorials at InstaTuts.com that can show you how. Our web design tutorials are up to date with current standards and are very detailed. We’re sure you’ll love learning about how to design a web site from our Web Design Tutorials.

How to create an icon in Photoshop or Illustrator

We teach how to create awesome icons here at InstaTuts.com.

Print and Packaging Graphic Design Tutorials

Ever wanted to know how to create the design that goes on packaged goods, like a milk carton or different kind of package? We have the tutorials you’re looking for!

Virtual Tuning Tutorials

Want to learn how to make a picture of your car look amazing? We have tutorials on the virtual tuning of cars so you can make a picture of a great looking car look even more impressive, as well as change the background and exchange car parts.

Seasonal Tutorials

We offer tutorials on how to create seasonal type items, such as; Christmas icons and mooncakes.

We offer so much more, but please, don’t take our word for it, come see for yourself why we are the fastest growing graphic design tutorial site on the internet today.

All the best!

InstaTuts.com

Creating A Detailed Master Plan Rendering – Part 5

Creating A Detailed Master Plan Rendering – Part 5

in 3D, AutoDesk 3DSMax, Featured, Photoshop by admin

Creating A Detailed Master Plan Rendering – Part 5
(Autodesk 3dsmax 2010 – Adobe Photoshop CS4)

Welcome to the fifth and final session of "Creating A Detailed Master Plan Rendering." In this session we will the following elements:

• Trees (Requires major planning, 3D trees are very high in poly count)
• Bushes And Shrubs (Requires major planning because of the latter)
• Rocks And Other Elements (Requires finding and masking)
• Road Patterns
• Adding Shadows
• Pavement Patterning
• Roof Top Overlays

The focus of this rendering is based mainly off the site hardscape, planting and how it flows rather than the architecture of the buildings.

Page 1 of 212