Creating A Space Ship In 3DS Max (Session 2)

Creating A Space Ship In 3DS Max (Session 2)

August 6, 2010 in 3D, AutoDesk 3DSMax, Featured by Rufino

Creating A Space Ship In 3ds Max (Session 2)
( Autodesk 3dsmax 2010)

Welcome to the 2nd session of creating a space ship in 3dsmax 2010. In this session we will go over mirroring, welding and other various detailing elements including the thruster system and decals. This tutorial should be used as a guide to create and design your own space ship.

I hope you enjoy this session.

Author: Ryan W. Knope

Ryan W. Knope is a freelance 3D / 2D Artist / Consultant with 13 years experience in the 3D and 2D industry. His main artistic love lies with interior and exterior rendering although he takes on just about every type of graphics work. Recently he has directed and created most of the artwork for the game "Lacuna Expanse".

Ryan is also the architectural / interior voice for 3D Artist Magazine’s Question and Answer Panel. He lives with his wife Krista, in sunny Denver, Colorado.

Creating A Space Ship In 3DS Max

Creating A Space Ship In 3DS Max

June 25, 2010 in 3D, AutoDesk 3DSMax, Featured by Rufino

Creating A Space Ship In 3ds Max (Session 1)
( Autodesk 3dsmax 2010)

Here we will be begin to cover the modeling of a space ship in Autodesk 3ds Max. This is part 1 of a 2 part series. In this installment box modeling, soft selection, plugins and the use of modifiers will be covered. A general understanding of 3ds Max is needed for this tutorial. Topics covered in this tutorial can be applied to modeling a wide array of objects.

In this tutorial, I start by modeling both sides of the ship. About half way through, I stop modeling the other side of the ship, because we will mirror the other side, making it match perfectly.

Author: Ryan W. Knope

Ryan W. Knope is a freelance 3D / 2D Artist / Consultant with 13 years experience in the 3D and 2D industry. His main artistic love lies with interior and exterior rendering although he takes on just about every type of graphics work. Ryan is also the architectural / interior voice for 3D Artist Magazine’s Question and Answer Panel. He lives with his wife Krista, in sunny Denver, Colorado.

Creating A Detailed Master Plan Rendering – Part 5

Creating A Detailed Master Plan Rendering – Part 5

December 16, 2009 in 3D, AutoDesk 3DSMax, Featured, Photoshop by admin

Creating A Detailed Master Plan Rendering – Part 5
(Autodesk 3dsmax 2010 – Adobe Photoshop CS4)

Welcome to the fifth and final session of "Creating A Detailed Master Plan Rendering." In this session we will the following elements:

• Trees (Requires major planning, 3D trees are very high in poly count)
• Bushes And Shrubs (Requires major planning because of the latter)
• Rocks And Other Elements (Requires finding and masking)
• Road Patterns
• Adding Shadows
• Pavement Patterning
• Roof Top Overlays

The focus of this rendering is based mainly off the site hardscape, planting and how it flows rather than the architecture of the buildings.

Creating A Detailed Master Plan Rendering – Part 4 – 3dsmax and Photoshop

Creating A Detailed Master Plan Rendering – Part 4 – 3dsmax and Photoshop

December 8, 2009 in 3D, AutoDesk 3DSMax, Featured, Photoshop by admin

Creating A Detailed Master Plan Rendering – Part 4
(Autodesk 3dsmax 2010 – Adobe Photoshop CS4)

Welcome to the fourth session of "Creating A Detailed Master Plan Rendering." In this session we will the following elements:

• Creating The Orchard Area.
• Non 0′ Site Grading.
• Non 0′ Steps And Planters.
• Starting Some Post Production

The focus of this rendering is based mainly off the site hardscape, planting and how it flows rather than the architecture of the buildings.

*NOTE* The final image shown below will be changing slightly as this is currently a live project.

Creating A Detailed Master Plan Rendering – Part 2 – 3DS Max and Photoshop

Creating A Detailed Master Plan Rendering – Part 2 – 3DS Max and Photoshop

December 3, 2009 in 3D, AutoDesk 3DSMax, Featured, Photoshop by admin

Creating A Detailed Master Plan Rendering – Part 2
(Autodesk 3dsmax 2010 – Adobe Photoshop CS4)

Welcome to the second session of "Creating A Detailed Master Plan Rendering." If you missed Part 1 of this tutorial, please visit, "Creating a Detailed Master Plan Rendering in 3dsmax and Photoshop." In this session we will the following elements:

• Setting up the 0′ grade hardscape (Walkways) and grass.
• Discussing area’s that can be lower LOD (Level Of Detail).

• Building Place Holders.
• Setting Up The Main View.
• Setting Up Detailed Materials
• Raised Feature Area
• Water Feature

The focus of this rendering is based mainly off the site hardscape, planting and how it flows rather than the architecture of the buildings.

*NOTE* The final image shown below will be changing slightly as this is currently a live project.

 

Cool 3D Leaf Tutorial in Adobe Photoshop

Cool 3D Leaf Tutorial in Adobe Photoshop

October 26, 2009 in Photoshop by admin

Cool 3D Leaf Tutorial in Adobe Photoshop

by Ady C. Ronaldo

This tutorial shows us step by step how to create a cool looking 3D leaf in Photoshop. The purpose of this tutorial is to demonstrate how to make 3D icons in Photoshop. The steps shown here can be used in many different applications, other than just making a neat looking leaf. Read on!

How to Create an Icon in Illustrator

How to Create an Icon in Illustrator

October 14, 2009 in Featured, Illustrator by admin

How to Create an Icon in Adobe Illustrator

by Wendell Fernandes

Hello viewers and visitors. We wanted to pass along a basic tutorial of how these icons are usually done. We’ll be providing a Basic Icon Tutorial which combines a simple idea and approach to creating an icon that is really simple to use and fun to do. You will need some experience on using Adobe Illustrator for this tutorial. So Let’s get started on our tutorial.

How to Draw Mooncakes in Illustrator

How to Draw Mooncakes in Illustrator

in Illustrator by admin

How to Draw Mooncakes in Illustrator

by Cmate

Mid Autumn is drawing near and I’ve got friends from the creative industry discussing if there is a possibility of drawing almost-real mooncakes on Illustrator. We have the same opinion that drawing a mooncake clipart is not going to work on a promotion brochure because it’s food we are talking about. A cartoon food graphic is not going to be as enticing as the real photo of the dish. So what do we do if we need a photo of a mooncake but can’t seem to get our hands on a copyright-free image?

Floating 3D Vector Effect in Illustrator

Floating 3D Vector Effect in Illustrator

October 13, 2009 in Featured, Illustrator by admin

Floating 3D Vector Effect in Illustrator

by haetro

This was the logo that I was submitted in The Perfect Design logo contest and I’m here to teach you how to create a vector 3D rendition in Adobe Illustrator.


InstaTuts.com Top 10 Tuts Contest (Ended)

InstaTuts.com Top 10 Tuts Contest (Ended)

August 11, 2009 in General by admin

We want to announce our plans on opening our tutorial website, InstaTuts.com! With a limited budget and resources :) we’d like to hold a contest for tutorials to add to the site. The contest will start immediately and will end Wednesday, October 7, 2009.

We will award the top ten tutorials $150 each and then award the second group of 10, $50 each. If your tutorial is not chosen at this time, we will need more tutorials in the near future and will be willing to pay for them when we’re ready, and if we like your tutorial. We will be sure to give constructive feedback to all entries so you can know what can be done to improve it.