Virtual Tuning Bodykit Using Brush Techniques in Photoshop

April 12, 2010 in Featured, Photoshop by Rufino

Virtual tuning body kit using brush techniques (Adobe Photoshop CS 3)

In this tutorial I`ll be using Adobe Photoshop CS3 but you can use any version of Adobe Photoshop.
There is an image for every step that will be very helpful.
After you have made all the steps you`ll be able to make an original bodykit for your car using 100% brush/dodge/burn tool techniques .

Author: Pintilei Adrian-Dumitru

Pintilei Adrian-Dumitru is a graphic designer in Romania. He learned how to use graphic design software by practicing virtual-tuning projects for several years. He lives with his parents in a little village called Vorniceni but he studies at the National College A.T. Laurian in Botosani, Romania. His dream is to be an important computer-programmer in his country.

 

Tutorial Details

  • Program: Adobe Photoshop
  • Version: CS 3
  • Difficulty:Intermediate

Donors

Step 1: Starting the tutorial

Open a picture with a car

Step 2: Place it into a new background.

I moved the car in the new background . If you don`t know how , search for “Virtual Tuning Tutorial Part 1 ” on the Instatuts site.

Step 3: Stroke technique

Make a new layer , call it “Sketch”. Using Stroke Path technique (Brush size : 2px) make next sketch :

Step 4: Brush technique

Make a new layer , call it “Brush ” , put it under the “sketch” layer then fill it with the selected color.

Step 5: Lighting

With pen tool , make next path :

Step 6

Again use stroke technique with the white color , (Brush size : 2px size ) , then erase the bottom of the stroke :

Step 7

Using same stroke technique make all the edges.

Step 8: Pavement reflections

Select the “Background” layer , make a selection like in the next image using PEN TOOL or LASSO TOOL then , right click – Layer via copy :

Step 9

Put the selected pavement on the front bar , lower the opacity and erase a little in the bottom of the reflection.

Step 10

Like in the step 9 , copy a piece of pavement.

Step 11

Lower the opacity , and erase a little in the right part of the reflection.

Step 12

Repeat those steps for all the front bumper

Step 13: Gaussian Blur

Blur a little the white strokes using Gaussian Blur ( 0.3 px )

Step 14

Select this part . Use Feather Radius on 0.3 px.

Step 15

Right click -> Layer via copy

Step 16: Resizing

Edit-Free Transform :

Step 17: Stroke sketch

Make a new layer , make next sketch for orientation . I used pen & brush tool for the sketch. (Brush size : 2px)

Step 18

Select and fill the selection with black color (Remember , for better selections use Feather Radius : 0.3 px )

Step 19

Make next selection :

Step 20: Smudge tool

Select the “car” layer and smudge like in the next picture :

Step 21: Repeat step 20

Repeat step 20 .

Step 22: Smudging result

You should obtain something like this :

Step 23:Update sketch

I added some new elements on the sketch.

Step 24: Highlights/shadows

Make a new layer , call it “Highlights/Shadows” , select next color :

Step 25

With pen tool make next path :

Step 26:Stroke technique

Right Click – Stroke path ( Brush size : 2px)

Step 27

Erase the parts where the light can`t reach.

Step 28: Resize the stroke layer

Duplicate the “Highlights/Shadows” then resize a little.:

Step 29

Replace green color with white color.

Step 30

Lower the opacity to 40%

Step 31

Select this part (Remember , for better selections use Feather Radius : 0.3 px )

Step 32: Add Mesh

Load the selection in the picture with the mesh donor.

Step 33:

Move the selected mesh to our picture.

Step 34: Adjustements

Go to -> Image-Adjustements-Brightness/Contrast , make next settings :

Step 35: Shadows

Using Burn Tool , add some shadows in bottom of the mesh :

Step 36:

Make a new layer , with pen tool , make next path :

Step 37: Stroke technique

Set Brush size on 3px , Right click-> Stroke Path (white color , Brush size :3px)

Step 38:

Lower the opacity to 90% and erase a little the line sides.

Step 39: Intercooler

Add an intercooler . You have the car with the intercooler in the “Donors” archive.

Step 40: Adjustements

Go to -> Image-Adjustements-Brightness/Contrast , make next settings :

Step 41: Desaturate it

Go to -> Image-Adjustements-Desaturate

Step 42

In a new layer make next selection on the top of the intercooler :

Step 43:

Fill the selection with the selected color :

Step 44:Stroke technique

Using stroke technique , make a line like in the next picture :

Step 45

Lower the opacity to 38%

Step 46: Shadows

Add a shadow under the created layer.

Step 47: License plate

Add a license plate , i made this license plate , so you can use it. You have the license plate in the “Donors” archive.

Step 48

Make next shape using black color :

Step 49

Make next path using pen tool :

Step 50: Stroke technique

Right click->stroke path ( Brush size : 2px), lower the opacity :

Step 51: Highlights

Using Dodge Tool to add a little highlight on the begining of the hole.

Step 52

Go to the car layer and make next selection

Step 53: Eliminate the old reflections

Eliminate the Old reflections by smudging with smudge tool.

Step 54: Headlight effects

Select the headlight , and make next settings for brightness/contrast :

Step 55

Make same thing for the other one.

Step 56

Make next selection (Remember , for better selections use Feather Radius : 0.3 px )

Step 57

Move the selection on the bonnet , then copy and paste on the headlight :

Step 58

Same selection , in a new layer under the eyelid layer.

Step 59

Fill it with black color and blur a little :

Step 60

Add an eyelid on the other headlight

Step 61: Wheels

Add wheels ( I used same technique like in the “Virtual Tuning Tutorial Part I “. You have the wheels donor in the “Donors” archive.

Step 62: Resizing

Edit – Free Transform , fix it to look better.

Step 63

Make same thing for the back wheel :

Step 64: Sideskirt

Now let`s make the sideskirt. Make next sketch .I used pen & brush tool for the sketch. (Brush size : 2px)

Step 65: Stroke technique

with pen tool , add some strokes on the sideskirt (erase a little where the light can`t reach very good) :

Step 66: Pavement reflections

Add some pavement reflections :

Step 67: Clouds reflections

Now it`s time for clouds reflection , add on the image a cloud picture . You have the picture with clouds in the “Donors” archive.

Step 68

Erase the excess:

Step 69: Blur

Go to -> Filter -> Blur -> Motion Blur :

Step 70

Lower the opacity :

Step 71: Shadows

Add the shadows :

Step 72

Lower the opacity :

Step 73: Tailight effects

Select the tailight and go to Image-Adjustements-Channel Mixer:

Step 74

Then select the spoiler , and go to Image-Adjustements-Hue/Saturation :

Step 75: Interior

Ok. We have finished the exterior.It`s time for the interior. Let`s do it.

Step 76

In a new layer , fill the windows with a black color :

Step 77: Sport seat

Add a picture with a sport seat . You have the sport seat in the “Donors” archive.

Step 78

Using Magic Wand tool , erase the white part :

Step 79: Shadows

Erase the excess and use burn tool to add some shadows :

Step 80: Roll cage

Make next path using pen tool :

Step 81: Stroke technique

Right click – Stroke path – Brush ( Size : 14 px , 100% Hardness)

Step 82:

Erase the excess & and fit the roll cage to look more real

Step 83:

Make next selection with a 5px feather :

Step 84: Shadows

Add some shadows using Burn Tool :

Step 85: Highlights

And some highlights using Dodge Tool :

Step 86: Roll cage highlights

Add a stroke ( 2px size ) with a highlighted green :

Step 87: Blur

Go to -> Filter¬-> blur -> Gaussian Blur :

Step 88

Repeat those steps to add more rollcages :

Step 89

Into a new layer make next shape on the seat:

Step 90: Shadows/Highlights

Use Burn/Dodge tool in the indicated places :

Step 91

Duplicate the layer , and move it a little to the left :

Step 92: Effects

Right Click -> Blending Options -> Drop Shadow :

Step 93

Duplicate the seat created and move to the left.

Step 94: Front window reflections

Add some clouds on the front window:

Step 95

Lower the opacity :

Step 96: Wall reflections

Copy this part of the wall :

Step 97

Move it on the window :

Step 98

Now add the rest of the roll cage(Note : Put the roll cage layers under the reflection layers )

Step 99

Make some shapes on the windows :

Step 100

Lower the opacity :

Step 101: Make window looks more realistic

Using Pen Tool , make next path :

Step 102

Right Click -> Stroke path , make next settings :

Step 103: Clouds reflections on the side windows

Add some clouds on the side windows :

Step 104

Go to -> Image-> Adjustements-> Hue/Saturation :

Step 105

Go to -> Filter-> Blur -> Gaussian Blur :

Step 106

Make a new layer , select next parts :

Step 107

Fill the selection with the wall color

Step 108

Go to -> Filter-> Blur -> Gaussian Blur :

Final Step

Go to Image -> Adjustments -> Brightness/Contrast, and then move the contrast to the right (maximum) :

Ho-To-Make-A-Nice-Bodykit-Using-Brush-Techniques-(Adobe-Photoshop-CS3)-InstaTuts109