Virtual Tuning Bodykit Using Brush Techniques in Photoshop
Virtual tuning body kit using brush techniques (Adobe Photoshop CS 3)
In this tutorial I`ll be using Adobe Photoshop CS3 but you can use any version of Adobe Photoshop.
There is an image for every step that will be very helpful.
After you have made all the steps you`ll be able to make an original bodykit for your car using 100% brush/dodge/burn tool techniques .
Author: Pintilei Adrian-Dumitru
Pintilei Adrian-Dumitru is a graphic designer in Romania. He learned how to use graphic design software by practicing virtual-tuning projects for several years. He lives with his parents in a little village called Vorniceni but he studies at the National College A.T. Laurian in Botosani, Romania. His dream is to be an important computer-programmer in his country.
Tutorial Details
- Program: Adobe Photoshop
- Version: CS 3
- Difficulty:Intermediate
Donors
- Donors for car : Donors
Step 1: Starting the tutorial
Open a picture with a car
Step 2: Place it into a new background.
I moved the car in the new background . If you don`t know how , search for “Virtual Tuning Tutorial Part 1 ” on the Instatuts site.
Step 3: Stroke technique
Make a new layer , call it “Sketch”. Using Stroke Path technique (Brush size : 2px) make next sketch :
Step 4: Brush technique
Make a new layer , call it “Brush ” , put it under the “sketch” layer then fill it with the selected color.
Step 5: Lighting
With pen tool , make next path :
Step 6
Again use stroke technique with the white color , (Brush size : 2px size ) , then erase the bottom of the stroke :
Step 7
Using same stroke technique make all the edges.
Step 8: Pavement reflections
Select the “Background” layer , make a selection like in the next image using PEN TOOL or LASSO TOOL then , right click – Layer via copy :
Step 9
Put the selected pavement on the front bar , lower the opacity and erase a little in the bottom of the reflection.
Step 10
Like in the step 9 , copy a piece of pavement.
Step 11
Lower the opacity , and erase a little in the right part of the reflection.
Step 12
Repeat those steps for all the front bumper
Step 13: Gaussian Blur
Blur a little the white strokes using Gaussian Blur ( 0.3 px )
Step 14
Select this part . Use Feather Radius on 0.3 px.
Step 15
Right click -> Layer via copy
Step 16: Resizing
Edit-Free Transform :
Step 17: Stroke sketch
Make a new layer , make next sketch for orientation . I used pen & brush tool for the sketch. (Brush size : 2px)
Step 18
Select and fill the selection with black color (Remember , for better selections use Feather Radius : 0.3 px )
Step 19
Make next selection :
Step 20: Smudge tool
Select the “car” layer and smudge like in the next picture :
Step 21: Repeat step 20
Repeat step 20 .
Step 22: Smudging result
You should obtain something like this :
Step 23:Update sketch
I added some new elements on the sketch.
Step 24: Highlights/shadows
Make a new layer , call it “Highlights/Shadows” , select next color :
Step 25
With pen tool make next path :
Step 26:Stroke technique
Right Click – Stroke path ( Brush size : 2px)
Step 27
Erase the parts where the light can`t reach.
Step 28: Resize the stroke layer
Duplicate the “Highlights/Shadows” then resize a little.:
Step 29
Replace green color with white color.
Step 30
Lower the opacity to 40%
Step 31
Select this part (Remember , for better selections use Feather Radius : 0.3 px )
Step 32: Add Mesh
Load the selection in the picture with the mesh donor.
Step 33:
Move the selected mesh to our picture.
Step 34: Adjustements
Go to -> Image-Adjustements-Brightness/Contrast , make next settings :
Step 35: Shadows
Using Burn Tool , add some shadows in bottom of the mesh :
Step 36:
Make a new layer , with pen tool , make next path :
Step 37: Stroke technique
Set Brush size on 3px , Right click-> Stroke Path (white color , Brush size :3px)
Step 38:
Lower the opacity to 90% and erase a little the line sides.
Step 39: Intercooler
Add an intercooler . You have the car with the intercooler in the “Donors” archive.
Step 40: Adjustements
Go to -> Image-Adjustements-Brightness/Contrast , make next settings :
Step 41: Desaturate it
Go to -> Image-Adjustements-Desaturate
Step 42
In a new layer make next selection on the top of the intercooler :
Step 43:
Fill the selection with the selected color :
Step 44:Stroke technique
Using stroke technique , make a line like in the next picture :
Step 45
Lower the opacity to 38%
Step 46: Shadows
Add a shadow under the created layer.
Step 47: License plate
Add a license plate , i made this license plate , so you can use it. You have the license plate in the “Donors” archive.
Step 48
Make next shape using black color :
Step 49
Make next path using pen tool :
Step 50: Stroke technique
Right click->stroke path ( Brush size : 2px), lower the opacity :
Step 51: Highlights
Using Dodge Tool to add a little highlight on the begining of the hole.
Step 52
Go to the car layer and make next selection
Step 53: Eliminate the old reflections
Eliminate the Old reflections by smudging with smudge tool.
Step 54: Headlight effects
Select the headlight , and make next settings for brightness/contrast :
Step 55
Make same thing for the other one.
Step 56
Make next selection (Remember , for better selections use Feather Radius : 0.3 px )
Step 57
Move the selection on the bonnet , then copy and paste on the headlight :
Step 58
Same selection , in a new layer under the eyelid layer.
Step 59
Fill it with black color and blur a little :
Step 60
Add an eyelid on the other headlight
Step 61: Wheels
Add wheels ( I used same technique like in the “Virtual Tuning Tutorial Part I “. You have the wheels donor in the “Donors” archive.
Step 62: Resizing
Edit – Free Transform , fix it to look better.
Step 63
Make same thing for the back wheel :
Step 64: Sideskirt
Now let`s make the sideskirt. Make next sketch .I used pen & brush tool for the sketch. (Brush size : 2px)
Step 65: Stroke technique
with pen tool , add some strokes on the sideskirt (erase a little where the light can`t reach very good) :
Step 66: Pavement reflections
Add some pavement reflections :
Step 67: Clouds reflections
Now it`s time for clouds reflection , add on the image a cloud picture . You have the picture with clouds in the “Donors” archive.
Step 68
Erase the excess:
Step 69: Blur
Go to -> Filter -> Blur -> Motion Blur :
Step 70
Lower the opacity :
Step 71: Shadows
Add the shadows :
Step 72
Lower the opacity :
Step 73: Tailight effects
Select the tailight and go to Image-Adjustements-Channel Mixer:
Step 74
Then select the spoiler , and go to Image-Adjustements-Hue/Saturation :
Step 75: Interior
Ok. We have finished the exterior.It`s time for the interior. Let`s do it.
Step 76
In a new layer , fill the windows with a black color :
Step 77: Sport seat
Add a picture with a sport seat . You have the sport seat in the “Donors” archive.
Step 78
Using Magic Wand tool , erase the white part :
Step 79: Shadows
Erase the excess and use burn tool to add some shadows :
Step 80: Roll cage
Make next path using pen tool :
Step 81: Stroke technique
Right click – Stroke path – Brush ( Size : 14 px , 100% Hardness)
Step 82:
Erase the excess & and fit the roll cage to look more real
Step 83:
Make next selection with a 5px feather :
Step 84: Shadows
Add some shadows using Burn Tool :
Step 85: Highlights
And some highlights using Dodge Tool :
Step 86: Roll cage highlights
Add a stroke ( 2px size ) with a highlighted green :
Step 87: Blur
Go to -> Filter¬-> blur -> Gaussian Blur :
Step 88
Repeat those steps to add more rollcages :
Step 89
Into a new layer make next shape on the seat:
Step 90: Shadows/Highlights
Use Burn/Dodge tool in the indicated places :
Step 91
Duplicate the layer , and move it a little to the left :
Step 92: Effects
Right Click -> Blending Options -> Drop Shadow :
Step 93
Duplicate the seat created and move to the left.
Step 94: Front window reflections
Add some clouds on the front window:
Step 95
Lower the opacity :
Step 96: Wall reflections
Copy this part of the wall :
Step 97
Move it on the window :
Step 98
Now add the rest of the roll cage(Note : Put the roll cage layers under the reflection layers )
Step 99
Make some shapes on the windows :
Step 100
Lower the opacity :
Step 101: Make window looks more realistic
Using Pen Tool , make next path :
Step 102
Right Click -> Stroke path , make next settings :
Step 103: Clouds reflections on the side windows
Add some clouds on the side windows :
Step 104
Go to -> Image-> Adjustements-> Hue/Saturation :
Step 105
Go to -> Filter-> Blur -> Gaussian Blur :
Step 106
Make a new layer , select next parts :
Step 107
Fill the selection with the wall color
Step 108
Go to -> Filter-> Blur -> Gaussian Blur :
Final Step
Go to Image -> Adjustments -> Brightness/Contrast, and then move the contrast to the right (maximum) :
